Microsoft has joined hands with Ubisoft and has released a demo version
of Assassin's Creed Pirates game for the Web.
Available for free
in in five languages, Assassin's Creed Pirates for the Web is based on
its Android
and iOS
counterparts, and lets users race with captain Alonzo Batilla's ship in
the Caribbean seas, whilst tackling different obstacles.
The
Assassin's Creed 4: Black Flag spin-off also offers nine weather
settings and three difficulty settings in the game. Players have the
facility to invite other players via Facebook and compete on the social
leaderboards.
Assassin's Creed Pirates for the Web is said to work
at its best when accessed with Microsoft's Internet Explorer 11 web browser. It also
runs on Chrome, Firefox, Opera, and Safari.
"With even better 3D
performance, enhanced touch capabilities, and recent improvements to
WebGL, the recent updates to IE11 make it a great browser to try ACP on
the web," states the Windows Blog post.

It
is worth noting that the game adapts to the Windows device type being
utilised by the user, and delivers an input type to best fit the
device's resolution.
Assassin's Creed Pirates for the Web makes
use of Babylon.JS, an open-source 3D engine that is built on WebGL,
Javascript, and Typescript. The Microsoft connection here is that the firm has
announced a new developer challenge in which the users would have to
make their own shader with Babylon.js - the winning entry will get an
Assassin's Creed Collector's Black Chest Edition and an Xbox One console.
"When Assassin's
Creed Pirates was released on mobile, it received high praise for its
groundbreaking visuals. We wanted to see if a game like this could be
possible on the Web. It's difficult to really know where web-gaming is
headed, but we can be sure that Babylon.JS and Internet Explorer today,
in terms of gaming, are great platforms to demonstrate its potential,"
added Francois Bodson, Studio Manager.